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This is great to use with the setoutfit playername outfitid
command, so that you can identify the profession of each player:
Outfit ID | Name |
---|---|
128 | Civilian |
129 | Paladin |
131 | Knight |
142 | Warrior |
145 | Sorcerer |
153 | Druid |
336 | Warmaster |
149 | Wizard |
137 | Hunter |
141 | Summoner |
147 | Barbarian |
29 | Minotaur guard |
35 | Demon |
37 | Demon Skeleton |
48 | Ghost |
54 | Witch |
57 | Monk |
You can experiment with the different outfits, these go from 1 to around 350. Use this persistent script to see all of them:
set $ou 100 auto 2000 | setoutfit $ou | statusmessage $ou | inc $ou
You can also use Noxious's website outfit image generator:
https://www.noxiousot.com/outfit/132-52-132-110-132-3.png
57
Outfit ID52
Head color132
Primary color110
Secondary color132
Detail color3
: Outfit addonsThe following persistent script will change all player's outfit so you know their vocation:
auto 1000 | foreach 'screenplayers' $p { if [$p.voc ? 'K']{setoutfit $p.name 131} | if [$p.voc ? 'P']{setoutfit $p.name 129} | if [$p.voc ? 'D']{setoutfit $p.name 153} | if [$p.voc ? 'S']{setoutfit $p.name 145} | if [$p.level > 8 && $p.level < 80]{setoutfit $p.name 128} }
You need to go to HUD and enable the following options for the script to work:
Another option is to use the setitemoutfit
command to use the item/tile sprite instead of the creatures sprite:
set $ou 100 auto 2000 | setitemoutfit $ou | statusmessage $ou | inc $ou
These start at 100 and are a mix of terrain tiles, objects, corpses, decorations and effects.
!lazymonday
command.